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main
| Author | SHA1 | Date | |
|---|---|---|---|
| de528a2693 |
@@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://domgof2sjx7qt"
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path="res://.godot/imported/texture_08.svg-da494b7849979c6cd92e284fbb95bb9d.ctex"
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path.s3tc="res://.godot/imported/texture_08.svg-da494b7849979c6cd92e284fbb95bb9d.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Assets/External/kenney_prototype-textures/texture_08.svg"
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dest_files=["res://.godot/imported/texture_08.svg-da494b7849979c6cd92e284fbb95bb9d.ctex"]
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dest_files=["res://.godot/imported/texture_08.svg-da494b7849979c6cd92e284fbb95bb9d.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://qlfu7fwg5f2o"
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path="res://.godot/imported/texture_13.svg-4706e0b28991c6beec73dc57cf230b24.ctex"
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path.s3tc="res://.godot/imported/texture_13.svg-4706e0b28991c6beec73dc57cf230b24.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Assets/External/kenney_prototype-textures/texture_13.svg"
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dest_files=["res://.godot/imported/texture_13.svg-4706e0b28991c6beec73dc57cf230b24.ctex"]
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dest_files=["res://.godot/imported/texture_13.svg-4706e0b28991c6beec73dc57cf230b24.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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BIN
Assets/skybox-panorama.png
Normal file
BIN
Assets/skybox-panorama.png
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Binary file not shown.
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After Width: | Height: | Size: 32 KiB |
41
Assets/skybox-panorama.png.import
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41
Assets/skybox-panorama.png.import
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@@ -0,0 +1,41 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://fnlm5dao21d8"
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path.s3tc="res://.godot/imported/skybox-panorama.png-1018e024adb62a91d26ae7b6f1e9ae52.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Assets/skybox-panorama.png"
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dest_files=["res://.godot/imported/skybox-panorama.png-1018e024adb62a91d26ae7b6f1e9ae52.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -21,6 +21,7 @@ var current_movement := MovementMode.Walking
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var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity")
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var move_speed: float = BASE_MOVE_SPEED
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var target_height: float = BASE_HEIGHT
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var flying := false
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@onready var body_collision_shape: CollisionShape3D = $BodyCollisionShape
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@onready var fps_camera: Camera3D = $FPSCamera
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@@ -47,7 +48,7 @@ func _physics_process(delta: float) -> void:
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target_height, CROUCH_TRANSITION_SPEED)
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move_and_slide()
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if is_on_floor() and Input.is_action_just_pressed("jump"):
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if (is_on_floor() or flying) and Input.is_action_just_pressed("jump"):
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velocity.y = JUMP_SPEED
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func _input(event: InputEvent) -> void:
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@@ -59,7 +60,11 @@ func _input(event: InputEvent) -> void:
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-deg_to_rad(70), deg_to_rad(70))
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func handle_movement(delta: float) -> void:
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velocity.y += -gravity * delta
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velocity.y += 0.0 if flying else -gravity * delta
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if Input.is_action_just_pressed("_cheat_fly"):
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flying = not flying
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var input = Input.get_vector("strafe_left", "strafe_right",
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"move_forward", "move_backward")
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7
Testing/Materials/prototype_floor.tres
Normal file
7
Testing/Materials/prototype_floor.tres
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@@ -0,0 +1,7 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://014h3kro2gsv"]
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[ext_resource type="Texture2D" uid="uid://domgof2sjx7qt" path="res://Assets/External/kenney_prototype-textures/texture_08.svg" id="1_0wcts"]
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[resource]
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albedo_texture = ExtResource("1_0wcts")
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uv1_scale = Vector3(8, 8, 8)
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84
Testing/floor_prototype.tscn
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84
Testing/floor_prototype.tscn
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@@ -0,0 +1,84 @@
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[gd_scene format=3 uid="uid://cy0y28j47h3w"]
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[ext_resource type="PackedScene" uid="uid://diipi3w18rk4v" path="res://Player/player_controller.tscn" id="1_fau6w"]
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[ext_resource type="Texture2D" uid="uid://fnlm5dao21d8" path="res://Assets/skybox-panorama.png" id="1_gfyfu"]
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[ext_resource type="Material" uid="uid://014h3kro2gsv" path="res://Testing/Materials/prototype_floor.tres" id="2_7f328"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_7f328"]
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panorama = ExtResource("1_gfyfu")
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filter = false
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[sub_resource type="Sky" id="Sky_gfyfu"]
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sky_material = SubResource("PanoramaSkyMaterial_7f328")
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[sub_resource type="Environment" id="Environment_7f328"]
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background_mode = 2
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sky = SubResource("Sky_gfyfu")
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tonemap_mode = 2
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ssao_enabled = true
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sdfgi_enabled = true
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glow_enabled = true
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7f328"]
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transparency = 1
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albedo_color = Color(1, 1, 1, 0.39215687)
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roughness = 0.1
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refraction_enabled = true
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[node name="FloorPrototype" type="Node" unique_id=1720046870]
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[node name="Sun" type="DirectionalLight3D" parent="." unique_id=315302175]
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transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
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shadow_enabled = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=2146588525]
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environment = SubResource("Environment_7f328")
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[node name="WorldGeometry" type="Node" parent="." unique_id=1261921789]
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[node name="Floor" type="Node" parent="WorldGeometry" unique_id=693029045]
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[node name="Floor" type="CSGBox3D" parent="WorldGeometry/Floor" unique_id=2080275060]
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use_collision = true
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collision_layer = 2
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collision_mask = 3
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size = Vector3(100, 0.25, 100)
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material = ExtResource("2_7f328")
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[node name="TowerGeometry" type="Node" parent="WorldGeometry" unique_id=1363002484]
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[node name="WallOne" type="CSGBox3D" parent="WorldGeometry/TowerGeometry" unique_id=175577734]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 30.125, 5.2575006)
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use_collision = true
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collision_layer = 2
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size = Vector3(30, 60, 1)
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material = ExtResource("2_7f328")
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[node name="WallTwo" type="CSGBox3D" parent="WorldGeometry/TowerGeometry" unique_id=334111110]
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transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 14.443025, 30.125, -10.138264)
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use_collision = true
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collision_layer = 2
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size = Vector3(30, 60, 1)
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material = ExtResource("2_7f328")
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[node name="WallThree" type="CSGBox3D" parent="WorldGeometry/TowerGeometry" unique_id=343370712]
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transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -0.015110016, 30.125, -24.639809)
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use_collision = true
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collision_layer = 2
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size = Vector3(30, 60, 1)
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material = ExtResource("2_7f328")
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[node name="WallFour" type="CSGBox3D" parent="WorldGeometry/TowerGeometry" unique_id=5253357]
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transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -14.458136, 30.125, -9.244044)
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use_collision = true
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collision_layer = 2
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size = Vector3(30, 60, 1)
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material = ExtResource("2_7f328")
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[node name="GlassCeiling" type="CSGBox3D" parent="WorldGeometry/TowerGeometry" unique_id=525059148]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 59.14317, -9.601255)
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size = Vector3(28, 1, 30)
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material = SubResource("StandardMaterial3D_7f328")
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[node name="PlayerController" parent="." unique_id=1462541278 instance=ExtResource("1_fau6w")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.125, 0)
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@@ -72,6 +72,11 @@ pause={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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_cheat_fly={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":96,"key_label":0,"unicode":96,"location":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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