add environment and directional light
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@@ -2,8 +2,30 @@
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[ext_resource type="PackedScene" uid="uid://diipi3w18rk4v" path="res://Player/player_controller.tscn" id="1_fau6w"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fau6w"]
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sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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[sub_resource type="Sky" id="Sky_gfyfu"]
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sky_material = SubResource("ProceduralSkyMaterial_fau6w")
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[sub_resource type="Environment" id="Environment_7f328"]
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background_mode = 2
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sky = SubResource("Sky_gfyfu")
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tonemap_mode = 2
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ssao_enabled = true
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sdfgi_enabled = true
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glow_enabled = true
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[node name="FloorPrototype" type="Node" unique_id=1720046870]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=315302175]
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transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
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shadow_enabled = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=2146588525]
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environment = SubResource("Environment_7f328")
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[node name="WorldGeometry" type="Node" parent="." unique_id=1261921789]
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[node name="Floor" type="CSGBox3D" parent="WorldGeometry" unique_id=2080275060]
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