create floor_prototype.tscn and add floor and player
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16
Testing/floor_prototype.tscn
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16
Testing/floor_prototype.tscn
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[gd_scene format=3 uid="uid://cy0y28j47h3w"]
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[ext_resource type="PackedScene" uid="uid://diipi3w18rk4v" path="res://Player/player_controller.tscn" id="1_fau6w"]
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[node name="FloorPrototype" type="Node" unique_id=1720046870]
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[node name="WorldGeometry" type="Node" parent="." unique_id=1261921789]
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[node name="Floor" type="CSGBox3D" parent="WorldGeometry" unique_id=2080275060]
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use_collision = true
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collision_layer = 2
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collision_mask = 3
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size = Vector3(100, 0.25, 100)
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[node name="PlayerController" parent="." unique_id=1462541278 instance=ExtResource("1_fau6w")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.125, 0)
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