add flying cheat to scale upwards

This commit is contained in:
2026-03-25 13:29:53 -05:00
parent 3be3bc0470
commit 6601ee374a
3 changed files with 31 additions and 10 deletions

View File

@@ -19,6 +19,12 @@ ssao_enabled = true
sdfgi_enabled = true
glow_enabled = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7f328"]
transparency = 1
albedo_color = Color(1, 1, 1, 0.39215687)
roughness = 0.1
refraction_enabled = true
[node name="FloorPrototype" type="Node" unique_id=1720046870]
[node name="Sun" type="DirectionalLight3D" parent="." unique_id=315302175]
@@ -42,32 +48,37 @@ material = ExtResource("2_7f328")
[node name="Walls" type="Node" parent="WorldGeometry" unique_id=1363002484]
[node name="WallOne" type="CSGBox3D" parent="WorldGeometry/Walls" unique_id=175577734]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 7.625, 5.2575006)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 30.125, 5.2575006)
use_collision = true
collision_layer = 2
size = Vector3(30, 15, 1)
size = Vector3(30, 60, 1)
material = ExtResource("2_7f328")
[node name="WallTwo" type="CSGBox3D" parent="WorldGeometry/Walls" unique_id=334111110]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 14.443025, 7.625, -10.138264)
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 14.443025, 30.125, -10.138264)
use_collision = true
collision_layer = 2
size = Vector3(30, 15, 1)
size = Vector3(30, 60, 1)
material = ExtResource("2_7f328")
[node name="WallThree" type="CSGBox3D" parent="WorldGeometry/Walls" unique_id=343370712]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -0.015110016, 7.625, -24.639809)
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -0.015110016, 30.125, -24.639809)
use_collision = true
collision_layer = 2
size = Vector3(30, 15, 1)
size = Vector3(30, 60, 1)
material = ExtResource("2_7f328")
[node name="WallFour" type="CSGBox3D" parent="WorldGeometry/Walls" unique_id=5253357]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -14.458136, 7.625, -9.244044)
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -14.458136, 30.125, -9.244044)
use_collision = true
collision_layer = 2
size = Vector3(30, 15, 1)
size = Vector3(30, 60, 1)
material = ExtResource("2_7f328")
[node name="CSGBox3D" type="CSGBox3D" parent="WorldGeometry/Walls" unique_id=525059148]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 59.14317, -9.601255)
size = Vector3(28, 1, 30)
material = SubResource("StandardMaterial3D_7f328")
[node name="PlayerController" parent="." unique_id=1462541278 instance=ExtResource("1_fau6w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.125, 0)