add environment and directional light

This commit is contained in:
2026-03-02 13:43:31 -06:00
parent b71f953c92
commit 47cb1e2ca7

View File

@@ -2,8 +2,30 @@
[ext_resource type="PackedScene" uid="uid://diipi3w18rk4v" path="res://Player/player_controller.tscn" id="1_fau6w"] [ext_resource type="PackedScene" uid="uid://diipi3w18rk4v" path="res://Player/player_controller.tscn" id="1_fau6w"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fau6w"]
sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
[sub_resource type="Sky" id="Sky_gfyfu"]
sky_material = SubResource("ProceduralSkyMaterial_fau6w")
[sub_resource type="Environment" id="Environment_7f328"]
background_mode = 2
sky = SubResource("Sky_gfyfu")
tonemap_mode = 2
ssao_enabled = true
sdfgi_enabled = true
glow_enabled = true
[node name="FloorPrototype" type="Node" unique_id=1720046870] [node name="FloorPrototype" type="Node" unique_id=1720046870]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=315302175]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=2146588525]
environment = SubResource("Environment_7f328")
[node name="WorldGeometry" type="Node" parent="." unique_id=1261921789] [node name="WorldGeometry" type="Node" parent="." unique_id=1261921789]
[node name="Floor" type="CSGBox3D" parent="WorldGeometry" unique_id=2080275060] [node name="Floor" type="CSGBox3D" parent="WorldGeometry" unique_id=2080275060]