[gd_scene format=3 uid="uid://df5nweglm1ak2"] [ext_resource type="PackedScene" uid="uid://diipi3w18rk4v" path="res://Player/player_controller.tscn" id="1_2rmyx"] [ext_resource type="Texture2D" uid="uid://cqtfi6pafpjk8" path="res://Assets/External/kenney_prototype-textures/texture_09.svg" id="1_nrln2"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_2rmyx"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_nrln2"] sky_material = SubResource("ProceduralSkyMaterial_2rmyx") [sub_resource type="Environment" id="Environment_10oj7"] background_mode = 2 sky = SubResource("Sky_nrln2") tonemap_mode = 2 glow_enabled = true [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_10oj7"] albedo_texture = ExtResource("1_nrln2") [node name="DebugScene" type="Node" unique_id=548551898] [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=82211647] environment = SubResource("Environment_10oj7") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=605528475] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) shadow_enabled = true [node name="CSGBox3D" type="CSGBox3D" parent="." unique_id=1927330093] transform = Transform3D(23.24995, 0, 0, 0, 0.12418556, 0, 0, 0, 12.13962, 0, 0, 2.206223) material_override = SubResource("StandardMaterial3D_10oj7") use_collision = true collision_layer = 2 collision_mask = 3 size = Vector3(1, 1, 2.2382813) [node name="PlayerController" parent="." unique_id=1462541278 instance=ExtResource("1_2rmyx")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.06209278, 0) [node name="CSGBox3D2" type="CSGBox3D" parent="." unique_id=1350209690] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7963257, -2.6601963) use_collision = true collision_layer = 2 collision_mask = 3